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The starting canal has this bag on its left side (if Faith orients herself towards the canal exit). The second bag is in the large sewer room. Faith needs to reach the top of the room, then head towards the pair of snipers furthest away from the room's exit. The bag is across the swing bars from the marker. Faith escapes the storm drain and heads up to the surface. At the top of her ride, there should be a marker in plain sight. The bag is bear the forklift by the mark. Hop across the building...

A

In the next room locate the two large tanks and have Faith vault over the fence. She will find a large container wall. All she needs to do is get up on top of the container wall and swing from the bars into the office's roof. Hit the switch inside the office and exit through the conveyors. In the next section, wall run at the top of the stairs to get to the catwalk and ladder. Wall run a second time to the bar and go down the second ladder. A third Wr requires a WRJ (and slight stick pull-back)...

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Use the handgun to shoot out the window in the ceiling area blow out the right and center windows, as Faith needs all the speed she can get. Essentially, Faith needs to do a WRJ, but do a WRJ early, before she has spent the time to shoot past the swing bar. Faith needs to curve herself from a shallow WRJ and catch the bar, swing and land on this big ass glass transom structure to escape. Note that the glass is not bulletproof, so if Faith misses a fast transfer from bar to transom (preferably...

Bags

This is simply an easy to print appendix (easier on your printer). For screenshots of each bag location, you probably want to visit the actual page using the navigation menu. Bag 1 This is the bag Faith tosses to Celeste in the prologue, and as such, she always picks it up automatically. Runners' bags do not appear during time trial, but will remain in Speed Runs. Collected bags do not re-appear on a subsequent playthrough. Bag 2 After dropping down from the vent, Faith encounters her first set...

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Faith should be able to disarm the machinegun SWAT cop before going nuts over the pipe (or at least mantling atop the ceiling). Unless you're very fast, Faith will not likely survive. Once atop the ceiling, there is another secret, but for the speed run, get to the next parking lot. The next parking lot may require the disarmament of all the enemies, since the exit is a door locked by a valve wheel. If you are not looking to kill any enemies, use the disarm judiciously. For speed runs, disarm...

Join Tg

Celeste and Mercury teach Faith in the in-game tutorial, plus a few more tips on when they prove useful. ABBREVIATIONS Some commonly used abbreviations and acronyms for the various acrobatic moves. RUNNERS' BAGS A complete list of all 30 runners' bags. WALKTHROUGH Of Faith's story mode, complete with corrupt cops trying to shoot an unarmed woman in the back. JESSICA CHOBOT Writing about donkey-punching on a whiteboard. 2007, IGN Entertainment, Inc. May not be sold, distributed, transmitted,...