Mission 13 Approach

You've entered the Armacham cargo tunnel through a breach at what appears to be the epicenter of the explosion that devastated the city. Your goal is to reach the Still Island facility before Alma overwhelms you. You don't seem to be any closer to intercepting Sgt. Keegan. If anything, he seems to be moving further away. From the outset, head down the rubble-strewn pathway and into an industrial-looking room full of goods. You can replenish your Body Armor here, grab some Hammerhead ammunition,...

Fear 2 Xbox 360 Walkthrough

1.) Stay Backtracking - Backtracking might be a major pain in the ass, but it can also be beneficial. That's not to say that you can always do this -- F.E.A.R. 2 has the tendency of blocking off previous areas so that you can't get back to them -- but this isn't always the case. If you found Body Armor, a Medkit, some ammunition or grenades that you simply couldn't carry at one time, and then go ahead and get damaged or use some bullets or explosives, try backtracking to where you left the...

Mission 09 Nurses Office Continued

Intel 44 - Student Essay (Wade Elementary) - The second piece of intel on this mission can be found nearby. After securing the last piece of intel, head out into the hallway, and with your back facing the way you came, run rightward down the corridor. It will swing leftward and towards a lone open door, which leads into another classroom. Breach the classroom and persevere through the various psychic episodes and scares you come across. Sitting on a shelf on the far side of the room from where...

Stuck Behind Elevator In Reconnect With 1lt Stokes In Fear2

You can climb the staircase if you want, but it leads to a dead end. Instead, you'll want to hop over the railing to a door below you. Head through the door and follow the corridor beyond it to rejoin your team. Crouch underneath the metal doorway and bear leftward into a large waiting room. Your team will speak with each other here as a computer is hacked automatically so that everyone can continue. When all's said and done, you'll head onto a nearby elevator, but not before grabbing the...

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The other collectible, far more important as far as gameplay is concerned, are the Reflex Injectors you find. With the exception of the game's first mission, you should find a Reflex Injector hidden on just about every stage, and usually, these are better-hidden than the more-numerous pieces of intel. Reflex Injectors have a direct correlation to a special feature in F.E.A.R. 2 one that also appeared in the original -- Slow-Mo. By using Slow-Mo also known as Slow Motion or Reflex Time , you can...