Mission 04 Pearl Harbor Graveyard of a Foolish Fleet

In Red Alert 3, you control Pearl Harbor. And it is the Allies who are the ones who are about to attack it. You don't have long before they show up with naval and air units, so send out the already-created Defender Cores and have them turn into Defender-Vx Turrets to repel the attackers. Send Engineers out to the long-range radar towers and capture them. Send a few Tengus with each of them because they will eventually have to defend the radar towers. Get a bunch of Subs created at your Naval...

Mission 04 Gibraltar Enemy of Our Enemy

Wow, the Allies and Soviets are working together to defeat the Imperial forces. You will start out this mission with Tanya and your co-commander will keep Natasha near you at all times. Attack Move Tanya along the boardwalk, dispatching everyone who comes in sight. Natasha will help you with this, frequently calling in airstrikes on the buildings. Pick up any health crates along the way. It's impossible to move this way without being shot a few times. Continue to the Airfield and blow them up....

Mission 05 Mykonos The Science of

An Allied research facility is present on this map and it is up to you and your co-commander to capture the darn thing before the science is used against the Soviets. You and your co-commander begin on the western side of the map with a few islands to the east. Since the types of units at your disposal are limited here, concentrate on building up a decent navy accompanied by a large air force. A new unit, the Twinblade is a fine attack helicopter which is capable of transporting infantry....

Mission 05 Pacific Ocean Assault on the Black Tortoise

Can you believe it We did all that work to save Pearl Harbor and the bloody Allies decided to send their forces to Tokyo. It's now up to us to take them out before they get there. We must protect a large platform and finish off the Allies. Destroy the Allies' MCVs as they attempt to get past you. They come in from the north and east, so be prepared to order your units to intercept. Use the Rocket Angels to paralyze them while your naval units come in for the kill. After these waves of MCVs and...

Unit Veterancy

As you destroy your opponent's units and structures, your units will progress through the stages of Veterancy. The further along you are (the more you destroy), the more of an impact a veteran unit will have during combat. If multiple units are firing at the same target, the Veterancy points will be awarded to the unit which fired the kill shot. So shoot those tanks and raze a few buildings and you will have a battlefield full of very powerful units. One other way of gaining Veterancy points is...

Mission 02 Stalingrad To Conquer Shattered Spirits

Stalingrad is home to a few precious statues that the Emperor would like to see razed. It's up to you and your co-commander to bring them down and later ensure the safety of some transports. You start off in the control of an MCV and a few Mecha Tengu Jet Tengu units. These robots are very cool. They can change from anti-infantry (Mecha Tengu) to anti-aircraft units (Jet Tengu) thanks to their Special Ability. The first mission didn't involve any real base-building, so we recommend...

Mission 07 Mt Fuji To Tame a Living

After a lot of combat with the Allies, it's time to take it to the Japanese. The Premier has ordered an assassination of the Emperor and you must carry it out. The forces you are given here are pretty meager. It's just a Conscript and the co-commander's War Bear. It's hardly the sort of thing you're used to, but you won't be able to pull off a stealthy assassination with Hammer Tanks rolling through the Japanese towns. Order your Conscript to hold his fire (it's a special unit stance) because...

Mission 02 Cannes The Shark and the Lure

You and your co-commander are outnumbered in Cannes, so you will have to use Tanya and a few spies to get the job done with a more stealthy approach to things. Get Tanya and the spies down to the island which is south of your base. Keep them away from the shore. Click on one of your spies and right-click on one of the Soviet Conscripts. The spy will now appear to be a Soviet Conscript. Have him to up to the Reactor on the western side of the island and have him disable it. Immediately bring in...

Mission 01 Vorkuta The Death of Father Frost

The Soviets are celebrating their winter season, making for an opportune time to attack. It's the last thing they're expecting. Control a Sudden Transport vehicle and have him disguise himself as one of the Soviet's Bullfrogs by clicking on your Sudden Transport and right-clicking on the Bullfrog. Now, go ashore and unpack your group of Imperial Warriors. Attack Move your squad of Imperial Warriors around the island, dispatching of the Soviet Conscripts. Blow up the Reactor...

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Once new intelligence comes in, you'll need to take out the radar ships which are providing the Empire with a lot of intelligence regarding targets for their big guns. The first ship is docked near a small island. Use your spies to disguise themselves and infiltrate the Imperial power stations. Natasha will call in an airstrike to destroy them and the defense turrets. Continue this until everything is clean from the map and Natasha will then call in an airstrike for the radar ship. Sinking the...

Mission 03 Vladivostok Taking Back the Ice Harbor

The harbor mission will be your first actual base-building test. Move your naval units up to the shore of the small island and eject the passengers from your Bullfrogs. Bring your amphibious units ashore and use them along with your infantry to wipe out the soldiers on that island. You will be helped by a co-commander, who will concentrate on the south end of the island, so focus your fire on the northern half. UUmrasUa tntiinf, tun lii-Hhnin

Mission 08 Moscow Crumble Kremlin Crumble

We may have had to deal with the Soviets last mission and we're not about to let up on those Commie bastards. You will also get to bring out the big guy once again here. Yep, the shogun Executioner will be making a return. The Emperor's son managed to create an incredible weapon, didn't he He's certainly a lot of fun to watch smash the city, even if he is a little slow. It's wise to put up a few defense turrets to protect your base while you get your base up and running. Early attacks will be...

Mission 01 Brighton Beach Ride of the Red Menace

Welcome to Brighton Beach, Commander. Here, you will need to clear the area of the Soviets who have taken a number of Allied soldiers hostage. Take your small group of Peacekeepers and Attack Dogs to wipe out the Soviet Conscripts and War Bears. All of the Soviets will be marked on the map. As you kill them, you will get a new group of Allied Peacekeepers to help you out. Once the Soviets have been exterminated, it's base-building time. Most of this is already done for you, actually. The only...

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You only have a few minutes to get things in order before the Allies arrive for the meeting, so begin building up your fleet. You'll need to start virtually from scratch. Build a Reactor, a Crusher Crane, two Ore Refineries, a Super Reactor, a Naval Yard or two, and an Airfield. You'll need a three or four Twinblades to take out the aircraft carrier and a sizable force of Akula Subs to take out the Allies' other forces which move in and attack your co-commander. Help repel them because you're...

Mission 07 Yokohama Barbarians at the

Yokohama has us going up against both the Allies and the Soviets, but we get to take on the Allies first before the Soviets come in with their naval units. Before we even get to this, you and your co-commander have a Yuriko Omega under control. Order her about the streets, killing the Allies forces and using her Special Ability from time to time to get rid of multiple enemies. Before long, two King Oni robots come in to help you out. Put them in front of you and have them take most of the...

Mission 02 Krasna45 Circus of Treachery

You will control three Sickles at the start of this mission. These robotic walkers are great at infantry combat thanks to their multiple machine gun setup. Escort Natasha around the map, taking out the pesky hostiles you encounter. The Sickle's Flea Jump ability will come in very handy on this map thanks to the rocky terrain. The Flea Jump allows you to jump on top of cliffs and hills and even on top of enemy units. Make sure you grab the health crates along the way. Losing the precious Sickles...

Mission 03 Heidelberg The Famous Liberation

Escort the Allied MCVs down the waterway with the Hydrofoils. They're an excellent weapon against the Soviet Twinblades. One MCV will head to land shortly after the encounter. Continue forward and use the Hydrofoil's Special Ability to jam the weaponry on the two Tesla Towers. Then order your co-commander to attack each of them with her dolphins. The second MCV will make landfall and it'll now be your job to get a base up and running. You're going to need a few power plants during this mission,...

Mission 06 Santa Monica Rage of the Black Tortoise

Command And Conquer Santa Monica

Use the big guns aboard the Black Tortoise to take out the Allied units ashore and you'll then have to get your base going. Once your MCV unpacks, get a Generator Core, Dojo Core, and two Refinery Cores up and set up. As soon as you can, get a Mecha Bay up and train Tengus and Striker-VXs. Put up a few Defender-VX turrets on the north and east perimeter and get a few Engineers trained, along with a Sudden Transport. Get one of your Engineers over to that...

Mission 07 Tokyo Harbor Forever Sets the

You now have the opportunity to really take it to the Japanese now. You're set up with a pretty good base, but it won't be there for very long. The Imperials have an extraordinarily powerful weapon which will wipe it out. We're just giving you a heads up about it now so that you prepare for an onslaught. Immediately increase your clearance level at your Construction Yard. This will allow you to build the lovely Century Bombers. Get some Javelin Soldiers,...

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Before too long, an MCV will come ashore. Build a Construction Yard in the middle of the base you just destroyed. Build a Barracks and a Reactor or two outside the chain-link fencing. Queue up a small force of Flak Troopers to defend the island because it'll be hit sooner or later by hostiles. You're going to need money, so construct two Ore Refineries near the ore deposits and watch the money roll in. You will be sharing your funds with your co-commander, by the way. Construct a Flak Cannon...

Mission 09 Leningrad The Moon Shall Never Have Them

It's now time to take it to the evil Commies, Commander. They feel safe in Leningrad and for a good reason, it's very well defended. We won't lie this is a pretty difficult mission, but we know you can handle it. Move your miniaturized MCV to the eastern spot which is marked on the map. Unpack to set up a Construction Yard and you'll get a group of Mirage Tanks. Take them around the area and destroy all of the enemies while taking on the Apocalypse Tanks last. They're in the southwestern corner...

Mission 06 Von Esling Airbase No Traitors Tomorrow

Command And Conquer Red Alert Xbox One

Pay close attention to that word traitor in the title. We're going to give you a heads up now because your trusted General will betray you. He was the one who ordered the assassination and here, works with the Allies to take out you and your co-commander. We can't stress enough how important it is to build quickly early on. General Krukov doesn't initially start out on the map but shows up within a few minutes. As soon as you begin, start constructing a Crusher Crane, Naval Yard, Barracks, and...

Mission 06 Mount Rushmore A Monument to Madness

If you've played all of the Soviet missions already, then you're used to being involved in missions involving betrayal, but this is a new type. The President of the United States has taken it upon himself to destroy the Soviets. He's gone rogue, if you will. He's the only one who sees them as the threat and that in turn makes him a threat to all Americans. You start this mission with Tanya and a few Engineers from your co-commander. Stay away from the dogs initially. Head northwest, staying off...