Anonymous

During the gun ride, the Mark XIX grenade chucker will have infinite ammo and a thermal safety. Get on the ball and start zapping enemy RPG snipers, AA guns, and their BMPs. Although you can survive a few hits from the small arms fire, a large gun will probably kill you or the chopper you are riding in. Burstfire the Mark XIX and be wary of enemies who respawn when your chopper flies back to the same area again. After a little bit of chatter, your ride will land and you can get off to rescue...

A squad leader to his pilots Chickenhawk 1983

This stage is kinda lucky -- once you start, you can go right ahead and grab a secret Otherwise, you can follow your team through the makeshift terrorist camp, kill Russian separatists, and generally be unhelpful to your allied NPCs. Laptop 3 of 30 - At the start of the mission, there is a shack to your left housing two terrorists. Head over there and Final Solution the place. The laptop is inside the shack. Laptop 3 of 30 - At the start of the mission, there is a shack to your left housing two...

You either surf or you fight LTC Bill Kilgore Apocalypse Now 1979

For this stage, you jump into the Marine Corps., on the way in to raid and zap the crazy beret wearing dude who killed ya in the last stage. On landing, follow the NPC Vasquez to the ominous looking Ba'th Party building seen in the image below. On a breach and clear, you need to take point to lead your dumber than a box of rocks NPCs down into the weapons ridden basement to secure it. Flashbang the basement and head in to clear it out. With some luck, your NPCs will come down and attack with...

Bertrand de Born The Middle Ages Bishop 1970

This next mission has a stealth element not being stealthy will result in some unnecessary conflicts, so when possible, you should avoid contact, or kill enemies in a selective fashion. To be undetected, you need to be In tall or shadowed grass Prone (hold the duck key to go prone). Motionless if enemies are suspicious or in bright grass. Just remember that both your starting weapons are silenced (M21 suppressed and Mk23) so if you kill one enemy, things will be kept quiet so long as no one...